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ZARZA

Zarza is a short movie that was produced by Capibara Team for the animation project of the second year of Digital Creation, Animation and Videogames career in the University of A Coruña, during the course 2021-22. The produced excerpt is just the beginning of an 8 minute short movie. 

MY WORK

My work in this short movie expands throughout many departments. During the whole production, I worked in the bible department where we wrote about the short movie as if we were going to present it to other producers. In the beginning, I worked with the art department looking for references, creating concept art and drawing the first iteration of the storyboard and animatic. 

Zarza livingroom concept art
Zarza furniture technical art sheet
Zarza shotgun concept art
Zarza shotgun final concept

Burrow - Zarza's home, Concept Art

Dresser technical model sheet

Rifle iterations

Version 01 of scene 01 animatic

Rifle artistic model sheet

After this, I started with the modeling of the main character, Zarza. I did the blockout of the fox so my colleagues could take it from there and finish the high poly model. When all high poly models where finished, I retouched all of them, fixing all major problems with the mesh. I also redid the ears and UVs in all the models. 

Zarza UVs
Zarza UVs
Zarza UVs
Zarza UVs

Still in the modeling department, I modeled and unwrapped some of the assets for the stage: a couple of potted plants, an assortment of candles and a broom. 

Zarza candle model
Zarza plant model
Zarza plant model
Zarza broom model

After the modeling of the characters was finished, I started rigging Zarza since I was head of the rigging department and in charge of rigging all four foxes.

 

For Zarza, I did the rigging of the whole body, with IK and FK and bending systems. I also did an IK system for the mouth and an eye movement control. 

For the rest of the foxes, I copied the entire rigging system and adjusted it to fit their bodies. I eliminated the more complex systems since they were only going to be used for the 3D animatic and not for the final production. 

During postproduction, I helped the composite department with the mounting of some of the scenes in DaVinci. After that, I also worked on the colouring of some of the scenes, like for example the one that shows the title of the short movie, among others.

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